Hello!
This is Victory A10 Day Cruiser.
The boat will soon appear in the real world, but for now I made some renders.
Model with heavy NURBS geometry, about 250 million triangles, which led to rendering problems and crashes. But I was able to achieve this result. What do you think?
GPU Mode.
NVIDIA RTX A4000
64gb RAM Memory
HDRI map 16k plus physical lights
Ocean surface is just displacement map (fractal noise), in some places you can notice artefacts
In beige color
Silver
Black red
Green (instagram size)
Green(2828x2000px)
White and brown
Sorry if I uploaded the renders a bit chaotically. I hope you appreciate my work, I will be glad to hear any criticism. I would also like the developers of keyshot to do something with the water shader, sometimes it is simply impossible to achieve the desired effect with the glass shader, because it incorrectly refracts the details of the boat or engine in the water.
Thank you!
my inst @sermore1